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Post by taprobane on Jun 18, 2021 4:44:33 GMT
If you are new to Sim Companies, one of the extremely important area you should focus is maintaining a good cashflow. Since you are new, you will obviously have a limited amount of cash. Yet you got to build more new buildings which will cost you a lot. If you didn't manage your cashflow carefully you will end up with no cash to buy raw materials or to pay wages in the next day. This will make your buildings idle and slow your growth immensely. Sometimes you will be forced to issue bonds just to maintain cash flow. Which is never good according to the economic theories.
Only little effort with math can save you from this risk. I started doing vertically integrated planks production in my very early days. Here is my math part done on that.
Cashflow (per day)
$ 69,062 - Selling Planks ( I had 3 construction facories which produce 2616*3 per day. Multipled it by average price per unit @ $8.8) $ 17,400 - Excess selling of water (I had two water reservoirs. I only needed 16,709 units of water to seeds and wood production. Excess of 58k water was sold at average $0.30 per unit)
$ 86,462 - TOTAL CASH IN
$ 36,646 - (×3 construction Factory wages) $ 515 - Wages for seeds $ 5,606 - Wages for wood $ 17,314 - Wages for water $ 3811 - Cost of power (bought power daily by market for the 2 reservoirs) $ 2190 - Transportation Cost (Bought after assuming 50% of planks were selling through contracts) $ 558 - Daily Interest on bonds
$ 66,834 - TOTAL CASH OUT
After this calculation, I knew that I can spent little more than $ 19k to buy Construction Materials if I need to do an upgrade to maintain a smooth cashflow.
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Post by jonhwoods on Dec 19, 2022 17:33:35 GMT
Issuing bonds is very good. As a beginner with no administrative overhead, you can easily make 5% returns on a 0.5% loan. That's without even considering the achievements money which make this even sweeter. I'm pretty sure it's optimal to issue as many 0.5% bonds as you can spend.
With this in mind, I tend to keep approximately enough money to pay for what's needed in production. If I ever upgrade too fast and run out, I issue bonds and within 15 minutes the cash is available.
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