Post by waltdisney on May 18, 2022 9:05:08 GMT
First of all, let's get familiar with the process.
1) Electronic Factory will have a new product call the Crypto Miner (please click the link to be familiar).
The Crypto Miner will be quite expensive and will need the following products:
- 30 HGEC
- 20 On-board computers
2) There will be a new building called the Crypto Mining Facility -> Crypto Mining Facility. You can install up to 100 Crypto Miners per building level. For every Crypto Miner, the building will consume 150 power every hour. 150 power/hr x 100 crypto miners/lvl = 15,000 power consumption per hour. FYI, this is about thrice the amount of power consumption as a 100% abundance gold ore mine. Crypto mining will basically eat so much energy that it may inflate power prices!
For every building level upgrade, you can add another 100 Crypto Miners. This building CANNOT have robots. This building does not have a maximum building level limit like Banks or Launchpads. This building will add to admin %.
3) Each Crypto Miner will have a Hash Rate (mining speed). See this website for a better understanding -> Click Here!
Hash rate denominations
1 kH/s is 1,000 (one thousand) hashes per second
1 MH/s is 1,000,000 (one million) hashes per second.
1 GH/s is 1,000,000,000 (one billion) hashes per second.
1 TH/s is 1,000,000,000,000 (one trillion) hashes per second.
1 PH/s is 1,000,000,000,000,000 (one quadrillion) hashes per second.
1 EH/s is 1,000,000,000,000,000,000 (one quintillion) hashes per second.
Common Hash rate Conversions
1 MH/s = 1,000 kH/s
1 GH/s = 1,000 MH/s = 1,000,000 kH/s
1 TH/s = 1,000 GH/s = 1,000,000 MH/s = 1,000,000,000 kH/s and so forth
4) You can increase the Quality of the Crypto Miner. Increasing its quality will improve its Hash Rate. Software/Electronic Research?
For example: (in TH/s - Tera hashes)
Q0 - 4
Q1 - 6
Q2 - 8
Q3 - 10
Q4 - 12
Q5 - 15
Q6 - 18
Q7 - 21
Q8 - 24
Q9 - 27
Q10 - 30
Q11 - 35
Q12 - 40
Q0 to Q4 = +2
Q5 to Q10 = +3
Q11 & Q12 = +5
5) Crypto Miner Installation. The power consumption of each Q Crypto Miner remains the same. You can install multiple Qs of Crypto Miners in a building.
For example: (In a level 1 building = 100 miners)
20 Q3s
30 Q5s
30 Q6s
10 Q10s
10 Q12s
Total: 100
6) What power quality should you use when operating the crypto miner facility? That's easy! Just 1 Q lower than the highest Q Crypto Miner you installed. In the previous example, your highest Q Crypto Miner is Q12, therefore, you will need Q11 power to operate.
7) How many coins can you mine? How many hashes do you need per coin?
This will depend if there are a lot of miners and traders. The more the coin is mined, the higher the number of hashes needed to get one full coin! The more the coin is traded on the exchange or on contract, the higher the number of hashes needed. In the programming formula, just place a statistical weight for each of them and link it somehow to saturation maybe?? Not sure.
8) If you are a miner and you sell your Crypto Coin to someone else (contract), you will incur GAS FEES (Miner Fees) which is determined in real time, based on how much volume that specific coin is traded. The higher the volume, the higher the gas fees.
If you sell to the exchange, you will still incur the 3% listing fee plus gas fees.
9) Now, what Crypto Coin will we use? Will there be just one or a few? We can go about many ways for this ranging from a simple version or a complex version.
Simple Version:
There will be 3 - 5 different Crypto Coins that is already pre-determined by the game. Each will have their own base gas fees, base hash amount needed to get a full coin. Every 6 months, in real life, there will be a new Initial Coin Offering (ICO) for a totally new coin.
Hard Version but more fun:
There will be 2 different Crypto Coins pre-determined by the game. Same as above where they each have their own base gas fees and base hash amount to get a full coin. However, the difference is that any played can submit an Initial Coin Offering (ICO) for a totally new coin.
Players can design their own coin. The base template is a circular shape and people will just set the name and picture just like how we set our company name and profile picture. This should be screened by mods so it wouldn't have disgusting names and pictures. Players will be able to set the MAXIMUM total number of coins for their Crypto, which will determine the base hash amount needed to get a full coin. The lower the maximum total coins, the higher the base hash amount and vice versa.
It also takes an intense amount of capital and marketing to launch an ICO, so to launch a coin, players will need a lvl 10 Crypto Mining Facility fully stocked with Crypto Miners with minimum Q5 Crypto Miners. Players will pay another $3,000,000 as marketing and coin launching fees. The ICO will take 1 week to launch (gives time for mods to accept the coin or not based on game rules). Players will have the option to launch only 1 coin ever in their entire game life.
So as not to have tens of thousands of coins, there can be a maximum of 1 ICO launched per 3 months. First come, first served. Each coin will affect the saturation of all other existing coins. There will be a maximum of 10 coins ever in the game. The player who launched the coin gets to mine it for 24hrs before everyone else.
I know it's complex but tell me what you think! Thanks
1) Electronic Factory will have a new product call the Crypto Miner (please click the link to be familiar).
The Crypto Miner will be quite expensive and will need the following products:
- 30 HGEC
- 20 On-board computers
2) There will be a new building called the Crypto Mining Facility -> Crypto Mining Facility. You can install up to 100 Crypto Miners per building level. For every Crypto Miner, the building will consume 150 power every hour. 150 power/hr x 100 crypto miners/lvl = 15,000 power consumption per hour. FYI, this is about thrice the amount of power consumption as a 100% abundance gold ore mine. Crypto mining will basically eat so much energy that it may inflate power prices!
For every building level upgrade, you can add another 100 Crypto Miners. This building CANNOT have robots. This building does not have a maximum building level limit like Banks or Launchpads. This building will add to admin %.
3) Each Crypto Miner will have a Hash Rate (mining speed). See this website for a better understanding -> Click Here!
Hash rate denominations
1 kH/s is 1,000 (one thousand) hashes per second
1 MH/s is 1,000,000 (one million) hashes per second.
1 GH/s is 1,000,000,000 (one billion) hashes per second.
1 TH/s is 1,000,000,000,000 (one trillion) hashes per second.
1 PH/s is 1,000,000,000,000,000 (one quadrillion) hashes per second.
1 EH/s is 1,000,000,000,000,000,000 (one quintillion) hashes per second.
Common Hash rate Conversions
1 MH/s = 1,000 kH/s
1 GH/s = 1,000 MH/s = 1,000,000 kH/s
1 TH/s = 1,000 GH/s = 1,000,000 MH/s = 1,000,000,000 kH/s and so forth
4) You can increase the Quality of the Crypto Miner. Increasing its quality will improve its Hash Rate. Software/Electronic Research?
For example: (in TH/s - Tera hashes)
Q0 - 4
Q1 - 6
Q2 - 8
Q3 - 10
Q4 - 12
Q5 - 15
Q6 - 18
Q7 - 21
Q8 - 24
Q9 - 27
Q10 - 30
Q11 - 35
Q12 - 40
Q0 to Q4 = +2
Q5 to Q10 = +3
Q11 & Q12 = +5
5) Crypto Miner Installation. The power consumption of each Q Crypto Miner remains the same. You can install multiple Qs of Crypto Miners in a building.
For example: (In a level 1 building = 100 miners)
20 Q3s
30 Q5s
30 Q6s
10 Q10s
10 Q12s
Total: 100
6) What power quality should you use when operating the crypto miner facility? That's easy! Just 1 Q lower than the highest Q Crypto Miner you installed. In the previous example, your highest Q Crypto Miner is Q12, therefore, you will need Q11 power to operate.
7) How many coins can you mine? How many hashes do you need per coin?
This will depend if there are a lot of miners and traders. The more the coin is mined, the higher the number of hashes needed to get one full coin! The more the coin is traded on the exchange or on contract, the higher the number of hashes needed. In the programming formula, just place a statistical weight for each of them and link it somehow to saturation maybe?? Not sure.
8) If you are a miner and you sell your Crypto Coin to someone else (contract), you will incur GAS FEES (Miner Fees) which is determined in real time, based on how much volume that specific coin is traded. The higher the volume, the higher the gas fees.
If you sell to the exchange, you will still incur the 3% listing fee plus gas fees.
9) Now, what Crypto Coin will we use? Will there be just one or a few? We can go about many ways for this ranging from a simple version or a complex version.
Simple Version:
There will be 3 - 5 different Crypto Coins that is already pre-determined by the game. Each will have their own base gas fees, base hash amount needed to get a full coin. Every 6 months, in real life, there will be a new Initial Coin Offering (ICO) for a totally new coin.
Hard Version but more fun:
There will be 2 different Crypto Coins pre-determined by the game. Same as above where they each have their own base gas fees and base hash amount to get a full coin. However, the difference is that any played can submit an Initial Coin Offering (ICO) for a totally new coin.
Players can design their own coin. The base template is a circular shape and people will just set the name and picture just like how we set our company name and profile picture. This should be screened by mods so it wouldn't have disgusting names and pictures. Players will be able to set the MAXIMUM total number of coins for their Crypto, which will determine the base hash amount needed to get a full coin. The lower the maximum total coins, the higher the base hash amount and vice versa.
It also takes an intense amount of capital and marketing to launch an ICO, so to launch a coin, players will need a lvl 10 Crypto Mining Facility fully stocked with Crypto Miners with minimum Q5 Crypto Miners. Players will pay another $3,000,000 as marketing and coin launching fees. The ICO will take 1 week to launch (gives time for mods to accept the coin or not based on game rules). Players will have the option to launch only 1 coin ever in their entire game life.
So as not to have tens of thousands of coins, there can be a maximum of 1 ICO launched per 3 months. First come, first served. Each coin will affect the saturation of all other existing coins. There will be a maximum of 10 coins ever in the game. The player who launched the coin gets to mine it for 24hrs before everyone else.
I know it's complex but tell me what you think! Thanks