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Post by organicsalt on May 28, 2023 0:47:55 GMT
The goal - Allows players that are newer who worked their internal executive's from the ground up a modest chance to keep them.
Impact - will impact everyone, but most beneficial to mid range and newer players.
Mechanics - put a limit on how much you can offer an executive when you are searching for executive's who are in other companies. A % or $ amount.
Mechanics - another possible helpful solution could be to extend aging by a day(should be more than that imo) for each year. 2 days is a year. It takes 22.5 real life days, or 11.25 years in game if you are on to start training just as 1 finishes. 11 years of classes? We are training doctors apparently. To make it worse is you are compensating a fired employee for 1.5 years of salary.
Mechanics of executive's needs reform.
I see people saying in the chats that we need more new players and then turn around with 100s of millions of dollars and bid 49999 a day salary for an executive that has been worked on for a real life month, give or take a few days. These people don't have the income to be able to afford paying 50000 a day, but they did all of the work.
Yes I know that they get their money back and now they get to start the process over while their company suffers from higher administrative costs(the high administrative cost is not needed either and it isn't realistic. Nearly 1 manager for every worker? Seriously. No start up to mid level company would survive that in the real world andlarge companies aren't that dumb), accounting fees, retail sales(and restaurants) or lowered R&D for 30 real life days only to get poached again.
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